We are proud to achieve excellent results in Technology at our school and therefore all students study Design &Technology throughout Key stage 3 and most students opt to study a subject at Key Stage 4.
In years 7-9 all pupils study seven different modules in mixed ability groups. During year 7 and 8 the modules last for approximately 10 weeks and during 9 the modules last for approximately 11 weeks.
Information on GCSE and A Level courses are available from the menu opposite.
Students will study four lessons per fortnight in Design and Technology. During Year 7 there are three different modules and during Year 8, there are four different modules. This educates the students in a large variety of projects and skills with specialist staff, in dedicated rooms. All modules include a small amount of Maths tasks, which help support the exam at KS4.
This module is designed to equip students with CADCAM skills to help support other areas of Technology both at KS3 and in future years. The module consists of a number of learning objectives, which includes the introduction of CAD/CAM knowledge for industry and mathematical skills. The projects require students to design and make a small desktop clock which uses the laser cutter and create a design for 3D camera on screen.
The software used includes Techsoft 2D Design and Space Claim. Students may also be introduced to the software Adobe Photoshop. The learning process is furthered by homework, that helps to support the work in class and projects being completed.
Animal/Monster Money Pod Project
This project requires students to design and make animal/monster themed money pod to store loose change. A range of design ideas will be drawn up, all based on the theme. Students will learn to press-form PVC and then cut and shape the material into their chosen design, using scroll saws, pillar drills and sanding discs. This project also requires students to learn to use the strip heater and hot glue guns. A range of research will be completed to support the design work which gives the students a good understanding of what is required at a higher level.
This project gives and introduction to basic electronics and requires the students to design and make a controller and a simple robot which will allow them to play table-football with a golf ball. Students will learn how to solder and connect wires and components together to allow left and right movement of their robot. They will be assessed on their designing and making skills as well as the knowledge gained on components, circuits and working safely in the workshop.
This module is designed to develop students making, knowledge and research skills. Students design and make a BBQ spatula. They look at existing designs to influence their own designs and develop their skills and knowledge in: marking out, finishing techniques, using hand tools, use of the pillar drill and centre lathe. This project involves the use of aluminium for the head and a hardwood for the handle. Students will learn a variety of tools and processes and gain knowledge in material properties and how to work them efficiently.
This course will allow students to develop a thorough understanding about the foundations of healthy eating, cooking and nutrition. This will be demonstrated through a series of planning, making and evaluating a variety of modified healthy products. Students will also learn about sustainability issues, focusing on seasonal foods, food provenance and Fairtrade.
The scheme of work has been developed to enable pupils to learn where food comes from, how to cook a range of dishes safely and hygienically and to apply their knowledge of healthy eating.
Pupils will have the opportunity to work through the following contexts: recall and apply the principles of The Eatwell Guide and the 8 tips for healthy eating, to their own diet, demonstrate a range of food preparation and cooking techniques, adapt and follow recipes using appropriate ingredients and equipment to prepare and cook a range of dishes, recall and apply the principles of food safety and hygiene and be given regular opportunities to demonstrate and apply their knowledge and understanding of food science.
During this project pupils will be introduced to a range of textile processes. Pupils will design and make a bag to promote the values of Reduce, Reuse and Recycle. The bag will be designed and made for a target market selected and researched by the pupil. Decorative techniques will allow pupils to add their own design element to the bag.
As an extension task students will incorporate additional features such as pockets, fastenings or use more complex bag styles.
This is a focused practical task to allow students to work accurately using the sewing machine and decorative textile techniques.
Graphic Design at Key Stage 3 initially reflects on the core skills of Design & Technology seeing students spend time studying drawing methods, application of colour and type as well as various presentation techniques that are both hand drawn and computer based. Year 7 and 8 use Smarties packaging as a brief to help them design and create their own container for the multi-coloured sweets. Students complete a range of mixed ability tasks freehand, using selected drawing equipment and tools along with computer-based software. Each project fulfils a booklet of work that supports a final, practical outcome.
Students will study four lessons per fortnight in Design and Technology. During Year 9 they will study two different modules. These long modules allow students to study the projects in more depth, to help prepare them for the knowledge required at GCSE. Both modules include a small amount of Maths, which help support the exam at KS4.
The key purpose of this course is to acquire a greater depth of CAD skills in a number of areas in relation to the CAD software available.
At the present time the CAD software used is Techsoft 2D Design and Space Claim. Adobe Photoshop may be introduced as an extension task. Learning takes place through practical CAD tasks both on screen and tasks that produce a product on the of laser cutter. These projects include a design for a maze puzzle and a 3D on-screen project. This module will support the knowledge required at KS4 by introducing the students to the process of using the laser cutter and the 3D printer. The learning process is furthered by homework that helps to support the work in class and projects being completed.
This project in Year 9 focuses on Rollercoasters. In particular we are focusing on the designing of the rollercoaster carriage. Students will complete research activities examining existing rollercoaster rides, create their own ride name having developed possible solutions and conclude the project by designing and making the carriage presenting a 3D final outcome.
During the project tasks include: researching and analysing existing products, presenting design ideas and evidencing development of a solution, modelling and practicing with surface developments, using CAD methods including Photoshop and 2D Design, and evaluative work being ongoing throughout.
USB Desk Lamp
The USB desk lamp project gives students the opportunity to build on previous skills and knowledge learnt in Year7/8. Students are required to design and create a mould for casting concrete. They will also learn to form sheet materials and work with electrical components to create a functioning product.
The project provides an opportunity to develop students’ technical knowledge of materials and manufacturing techniques. The project will cover composite materials, casting methods, wood laminating and sustainability. It will also provide an opportunity for students to develop their drawing and manufacturing skills.
Testing and Evaluation play a key role in allowing students to reflect on their progress. Students are tested on the topics of the project at the beginning and end of the project.
This scheme of work has been developed as a foundation course to prepare Year 9 students for the new GCSE Food Preparation and Nutrition. It is intended to be a practical and creative course which focuses on providing students with the necessary practical skills and nutritional knowledge they will need before commencing GCSE study.
Students will learn about Special diets and the nutritional needs of a range of target groups. This will be demonstrated through a series of trialling, making and evaluating a variety of modified products that suit a specific target group. Students will also learn about factors that affect people’s choice of food and the functional, chemical and nutritional properties of ingredients.
The Textile course in Year 9 allows pupils to explore a wide range of textiles techniques and materials. Pupils will research a range of textile designers and makers, both contemporary and traditional, to help inform their project and chosen decorative theme.
This is a focused practical task to allow students to work with a range of decorative textile techniques and develop creativity within the subject.
This project will introduce students to new skills and processes when working with fabrics and build on those learnt previously.
Gadget Tidy / Insect House
Gadget Tidy - This project will introduce students to the processes of woodturning, brazing, dip-coating as well as a range of joining techniques. All students will be supervised on the wood lathe as they turn the base of their product before adding a friction polish finish. Students will decide how their stationery/gadgets will be held in place with the materials available to them and they will be assessed on accuracy of their cutting and shaping. Students are encouraged to undertake the extension task of designing a feature of their own which will hold another item for storage, e.g. mobile phone, notepad. This could include a character made with nuts and bolts/threaded bar.
Insect House - An exciting project designed to increase our pollinating insects into our gardens and give them a safe place to rest, eat and shelter from predators as well as the typical English weather.
Students explore practical skills throughout the project, such as cutting and shaping of plywood and metals, as well as shaping metals using sandbags and bossing mallets. Drilling, sanding and finishing using dip coating and traditional varnish.
During the theory element of this module students will have the opportunity to investigate materials that will be used during the project and gain a wider understating of the three main Resistant Materials categories of woods, metals and plastics.
There is also a chance for students to make their bughouse unique through the designing process and extension tasks to personalise their design for their chosen client.
This is all supported with development of drawing and CAD skills too.
Textile Storage Project
Students will research and analyse pre-existing storage hangings to help support and develop their chosen theme. Research will also include investigations into the ethical, social, cultural and moral implications of textile production. Costing of products, calculation of materials and accurate measuring to be incorporated as maths skills.
Design work will require students to produce a range of annotated design ideas for their textile hanging.
Practical work will incorporate health and safety issues when working with textile equipment. The students will incorporate a range of techniques into their work, such as heat transfer printing, strip and sew couching and tie-dye. Students will also refine skills in hand embroidery and bonded appliqué. Students will use sewing machines in the construction of their product.
Separate pages for GCSE Design and Technology are available to view from the navigation bar to the right.